Hello, I’m Joar
– a sound designer and musician creating immersive audio landscapes for games and films.
Projects
The Midnight Walk
Editing / Implementation / Sound designDuring my six-month internship at Moonhood, a Swedish indie game studio working on their first title "The Midnight Walk", I crafted original sounds, recorded and edited audio, and implemented these sounds into the game engine. I also synchronized in-game dialogue, enhancing the narrative experience and ensuring player immersion.
Snorkel Pinball
Editing / Implementation / Sound designSnorkel Pinball is a fun and quirky pinball game that I had the pleasure of designing sounds for. My goal was to enhance the atmosphere by blending original audio elements. By capturing the essence of classic pinball machines while incorporating modern sounds, I aimed to create an engaging experience.
Music Production Work
Editing / Mixing / Producing / RecordingWith over ten years of experience in sound, I have developed a diverse skill set as a music producer, mixing engineer, and songwriter. Through the years I've recorded, produced, and mixed for both bands and solo artists, bringing their sonic visions to life. I thrive on creative collaboration and am always seeking new opportunities to explore the vast world of sound.
About
I am a sound designer and musician, focusing on game audio, based in Malmö, Sweden. With more than 8 years of experience, I specialize in creating immersive audio landscapes for games, films, and various multimedia projects. With a passion for both technical precision and artistic expression, I strive to bring unique sonic experiences to life.
My tools
Reaper / Unreal Engine / Logic Pro X / FMOD Studio
Contact
For requests, collaborations and inquiries, get in touch at joar.andersen@hotmail.com.